# Players

## Earning XP

XP determines your level and is the main progress metric for you as a player.

There will be multiple ways to earn XP:

* Trading Coins
* Training Babymons
* Completing quests
* Battling Clankermons
* Exploring Dungeons

{% hint style="info" %}
Right now only the only way to earn XP is trading - $1 = 1XP during chapter zero - this will be reduced significantly in later chapters as more XP earning mechanics are rolled out.
{% endhint %}

## Player Level

Your level will determine what your max energy is, the higher your max energy, the more actions you can take and longer you can take between sessions without wasting energy.

Higher levels will also get access to more features, better tiers of quests & dungeons.&#x20;

{% hint style="info" %}
Player level is capped at 10 during chapter 0, XP requirements will be rebalanced in each chapter as new mechanics change the meta.&#x20;
{% endhint %}

<table><thead><tr><th width="99">Level</th><th>XP Required</th><th>Max Energy Level</th></tr></thead><tbody><tr><td>0</td><td>0</td><td>10</td></tr><tr><td>1</td><td>100</td><td>12</td></tr><tr><td>2</td><td>250</td><td>15</td></tr><tr><td>3</td><td>500</td><td>25</td></tr><tr><td>4</td><td>1000</td><td>30</td></tr><tr><td>5</td><td>2500</td><td>35</td></tr><tr><td>6</td><td>5000</td><td>40</td></tr><tr><td>7</td><td>10000</td><td>45</td></tr><tr><td>8</td><td>25000</td><td>50</td></tr><tr><td>9</td><td>100000</td><td>55</td></tr></tbody></table>


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