> For the complete documentation index, see [llms.txt](https://docs.clankermon.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.clankermon.com/getting-started/mons.md).

# Mons

## Clankermon

<figure><img src="/files/QHjwGAy5kZ7EGqp84qvS" alt=""><figcaption><p>Examples of Clankermon</p></figcaption></figure>

Clankermon are creatures inspired and tightly bound to the token they share a name with.

Above is an example, left to right:\
$CLANKFUN, $FIRE, $UNISWAP, $OPSYS, $BOLIDE

Clankermon reveal mechanic goes live in chapter 1, revealed clankermon will introduce battles & dungeons - more details soon.

## Breeding Babymons

Every mons journey starts when you mint it. All players get 1 babymon for free when they sign up, subsequent babymons currently have a mint price of 10,000 $clankermon

### Training&#x20;

* Babymons need to be trained at least once every 48 hours or they will die.
* Each train costs **1 Energy** earn your babymon **\~10 XP**&#x20;
* Players have **5 training slots** available at any given time

These are babymons levels and XP requirements:

| Mon Level | XP Required |
| --------- | ----------- |
| 0         | 0           |
| 1         | 100         |
| 2         | 400         |
| 3         | 900         |
| 4         | 1600        |
| 5         | 2500        |
| 6         | 3600        |
| 7         | 4900        |
| 8         | 6400        |
| 9         | 8100        |
| 10        | 10000       |

{% hint style="info" %}
*It takes \~1000 trains to max out one babymon*
{% endhint %}

### Reviving Babymons

When a babymon dies, there is a 48 hour window to revive them otherwise the only option is to bury them.

The current **base revival cost** is 1000 $clankermon, this doubles every time becoming more painful each time you let your little buddy die.

### Burying BabyMons

If your babymon dies and you didn't revive it within the revival window, the only option left is to bury them - Burying will burn your mon and free up a training

### Incubating Babymons \[Coming soon]

Once your babymon reaches max level, you can **"incubate"** it. This will exchange your babymon for an "Incubated Babymon"&#x20;

Incubated Babymons do not need to be trained and don't take up any of training slots.

## Revealing your babymons \[Coming Soon]

<figure><img src="/files/kwS3m3PQVEv80EEQOCC9" alt=""><figcaption></figcaption></figure>
